![]() Paradox Interactive, a publisher of games for characters of all builds, and Obsidian Entertainment, veteran developers behind Fallout: New Vegas and South Park: The Stick of Truth, today announced a new edition of Pillars of Eternity which provides the definitive experience and tremendous value to RPG fans everywhere. RESULT: The hiring hall pilot (Siren) and my customized pilot (Waihaka) BOTH reverted to the same appearance Waihaka had when I generated my new Career save, prior to my customization.Įdit: Whoops sorry this happened in 1.6/UW with all DLC installed on GoG release of linux version.Pillars of Eternity: Definitive Edition Arrives November 15th for PC, Mac, and Linux! So as a test (without hiring), I saved my game, then loaded my save. I was checking the hiring halls at each stop (along with contracts and store contents, of course) and noticed in the third or fourth system a mechwarrior who looked IDENTICAL to my pilot Waihaka (that is, the new pilot looks exactly like the result of my customization)! And then I clicked on the hiring hall pilot (named Siren) and she even had the same voice! Different stats, and an expensive hire, but I thought it would be fun to have twins on my crew, so I broke my route and traveled in-system to hire her.ģ) But, after arriving in orbit, I began to suspect this was related to the bug this thread is about. ![]() Saved changes, portrait didn't change as usual, so I saved and loaded my save and everything was fine.Ģ) Traveled to another star system, a few jumps away. I just encountered a weird variation of this bug.ġ) In my career mode, I have a pilot named Waihaka who I customized to look different than default mainly just hair color and clothes. Vanilla: /home//.config/unit圓d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/ GOG: /home//.config/unit圓d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/ Vanilla: Macintosh HD > Users > Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG# GOG: Macintosh HD > Users > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS# Steam: Macintosh HD > Users > Library > Application Support > Steam > userdata > 637090 > remote > C#> SGS# Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#' Please make sure to upload the save game with the timestamp closest to when you loaded it. If a save game was loaded at the start of the game session, upload it. ![]() Linux: /steamapps/common/BATTLETECH/DumpBox OSX: Macintosh HD > Users > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox Windows: \steamapps\common\BATTLETECH\DumpBox If the game crashed, please attach the crash file with the time stamp closest to the crash. Linux: ~/.config/unit圓d/Harebrained Schemes/BATTLETECH/Player.log Mac OS: Users > Library > Logs > Unity > Player.log Windows: BATTLETECH\BattleTech_Data\output_log.txt Then start a mission.Īttach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux) Start new career and edit pilot portraits. Please explain your issue is in as much detail as possible.Īfter editing pilot portraits in a new career and saving, pilot career appear unchanged in mission. Which version of the game are you running? What platform are you running the game on? ![]() ![]() Pilot portraits don't update after editing. ![]()
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